What the Rules Screen Says
Open the Game Info panel inside the client and the sentence is sitting there in plain type: free games continue until there are no mystery stacks anywhere in view.
There's no count in that line. There's no "up to" either, which is the phrasing a fixed-length round normally gets. The loading splash is louder still, printing UNLIMITED FREE SPINS and INCREASING MULTIPLIERS with an infinity sign where a figure would usually sit. Push Gaming had room to put a number on either screen and chose not to. Honestly, that's about as clear as a slot ever gets about its own feature.
What the Client Prints About the Round
| Rule | What the client states |
|---|---|
| Trigger | 3 or more sea-mine scatters landing anywhere |
| Extra scatters | Each one adds +1 and nudges the stacks up by one position |
| Stacked reels | Reels 2 and 4 fill with mystery stacks as the round opens |
| Multiplier | Starts at 1x, rises every time Nudge and Reveal fires |
| Round length | Runs until no mystery stacks remain in view |
Figures current as of ; the operator's live terms prevail.
Where Did Ten Spins Come From?
The figure turns up in third-party listings rather than in anything the studio publishes. We read the maker's product page for this title and every screen of the client. Neither carries a spin count. Plenty of write-ups print one anyway.

A number drops neatly into a specification row. "Until the grid clears" does not, so the row gets filled with something tidier and the reader inherits it.
We do not recommend trusting any listing that hands this round a fixed length, because the client contradicts it on the first screen you can open without an account.
Three Mines, Then More
Three sea mines landing anywhere start the feature. Every additional mine adds +1 and lifts the mystery stacks by one position. A four-mine or five-mine trigger begins the round with the stacks already raised up the reels.
That matters more than it sounds. Stacks sitting higher have further to travel before the grid clears, and the round only ends once it does.
How the Multiplier Climbs
The multiplier applies to every win in the round, opens at 1x and rises each time Nudge and Reveal fires. The climb is therefore tied to how often stacks keep landing rather than to how long the round lasts. The two aren't the same thing. A short round that reaches 5x can pay more than a longer one that never leaves 1x.
You'll see the current figure on the surfboard standing beside the grid. It's the one number on screen worth watching while the round runs.
Razor Reveal Inside the Feature
Inside the feature the reveal round changes shape: it stops handing out paying symbols and deals only in coins and scatters. The coin ladder itself does not change, and the client lists all eleven values in one line.
Razor Reveal Coins, as the Client Lists Them
| Item | Detail |
|---|---|
| Coin values | 1x, 2x, 5x, 10x, 25x, 50x, 100x, 250x, 500x, 1000x and 2500x |
| Payment | Every coin landed in the round is totalled and paid together |
| Inside free games | Reveals coins and scatters only, and those scatters nudge the stacks by one |
The sub-feature behaves differently once the free games are running. In the base game a golden shark can open the door to a fresh trigger; inside the feature it yields coins and scatters. The scatters shift the stacks rather than awarding a new round.
Our Own Round, Spin by Spin
We played the studio's own public demo on 9 October, holding the total bet at 0.50 for every press of the spin button. One Free Games round arrived during that session, and it behaved exactly the way the rules screen describes.

One Free Games Round, Measured at a 0.50 Total Bet
| Measurement | Value |
|---|---|
| Total bet held at | 0.50 for every press |
| Multiplier when the round opened | 1x |
| Highest multiplier reached | 3x |
| Reels carrying stacks at the peak | three (two, three and four) |
| Round paid | 14.25, or 28.5x the stake |
| Session balance | 1,000.00 at the start, 994.60 at the end |
One round proves nothing about frequency, and we'd need thousands of them before saying anything useful about how often the feature lands. What it does show is the shape: the stacks spread outward across the grid, the board climbed in steps, and the payout arrived only when the last stack had gone.
Downsides and Watch-Outs
An open-ended round sounds generous, though the shape cuts both ways. A feature can clear in two or three spins with the board still reading 1x, and nothing in the rules shelters you from that.
The published material is thin where it would help most. No licensed operator we read publishes a hit rate for this game in any market, so there's no honest way to tell you how often the round arrives. Our single trigger across 129 presses is an anecdote, and we'd rather label it as one than dress it up.
What to Check Before You Spin
Check which return your casino actually runs, because the answer is not fixed. The studio's public page shows two figures in a field it labels RTPs, 96.70% and 94.06%. The client bundle carries a variant table listing eleven builds, running from 96.70% down to 85.70%. That is an 11.0-point spread, and we counted it ourselves. In Britain, MrQ (Tek Fox Ltd, account 60629) and Grosvenor Casinos (Rank Interactive (Gibraltar) Ltd, account 57924) both print 96.70%. PlayOJO, on Skill On Net Limited's account 39326, prints the literal string "undefined%" where its figure belongs, in a block our requests are served in euros.
That spread bites harder on this page than on most. A round that ends when the grid clears can be worth a great deal or very little. The same run of stacks pays out differently depending on which build sits behind the lobby you opened. Two of the five British licensees we read print a return at all; the other three leave you to work out which of the eleven you are spinning.
If a casino won't say which build it runs, treat a quoted 96.70% as marketing rather than as a fact about your session.
